Like the other games in the series, your chief responsibility is to build cities, create goods, and make sure that the people get what they need. While this may sound like an extremely stressful task, Anno 2205 streamlines a lot of the difficulty of previous games (and some of the depth that we’ll talk about in a minute). You play the CEO of a corporation that has been brought in to assist with rebuilding the world by creating limitless free energy for the masses. As the title implies, it’s the year 2205 and while humanity survived a world-ending disaster, things are still not completely better. Having played every Anno from Dawn of Discovery to 1800, I find that Blue Byte may have stumbled into a different kind of genre that I wanted to explore in today’s piece.Īnno 2205 takes place at the end of Blue Byte’s jump into the future. While stuck inside like everybody else, I decided to load it up again. Over the last decade, developer Blue Byte (now known as Ubisoft Blue Byte) took the series from its old-world roots to the far future with Anno 20.Ī quick look at Anno 2205 shows that it’s polarized among fans of the franchise and represented a shift in design. Anno has always focused on logistics and building as opposed to full-on military might. The Anno series has been long-lasting on the PC and is now over 20 years old.
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